Global In-flight Entertainment and Connectivity Market 2019 by Manufacturers, Regions, Type and Application, Forecast to 2024


    Table of Contents

      1 Market Overview

      • 1.1 In-flight Entertainment and Connectivity Introduction
      • 1.2 Market Analysis by Type
        • 1.2.1 Hardware
        • 1.2.2 Content
        • 1.2.3 Connectivity
      • 1.3 Market Analysis by Applications
        • 1.3.1 First Class
        • 1.3.2 Business Class
        • 1.3.3 Economy Class
        • 1.3.4 Others
      • 1.4 Market Analysis by Regions
        • 1.4.1 North America (United States, Canada and Mexico)
          • 1.4.1.1 United States Market States and Outlook (2014-2024)
          • 1.4.1.2 Canada Market States and Outlook (2014-2024)
          • 1.4.1.3 Mexico Market States and Outlook (2014-2024)
        • 1.4.2 Europe (Germany, France, UK, Russia and Italy)
          • 1.4.2.1 Germany Market States and Outlook (2014-2024)
          • 1.4.2.2 France Market States and Outlook (2014-2024)
          • 1.4.2.3 UK Market States and Outlook (2014-2024)
          • 1.4.2.4 Russia Market States and Outlook (2014-2024)
          • 1.4.2.5 Italy Market States and Outlook (2014-2024)
        • 1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
          • 1.4.3.1 China Market States and Outlook (2014-2024)
          • 1.4.3.2 Japan Market States and Outlook (2014-2024)
          • 1.4.3.3 Korea Market States and Outlook (2014-2024)
          • 1.4.3.4 India Market States and Outlook (2014-2024)
          • 1.4.3.5 Southeast Asia Market States and Outlook (2014-2024)
        • 1.4.4 South America, Middle East and Africa
          • 1.4.4.1 Brazil Market States and Outlook (2014-2024)
          • 1.4.4.2 Egypt Market States and Outlook (2014-2024)
          • 1.4.4.3 Saudi Arabia Market States and Outlook (2014-2024)
          • 1.4.4.4 South Africa Market States and Outlook (2014-2024)
          • 1.4.4.5 Turkey Market States and Outlook (2014-2024)
      • 1.5 Market Dynamics
        • 1.5.1 Market Opportunities
        • 1.5.2 Market Risk
        • 1.5.3 Market Driving Force

      2 Manufacturers Profiles

      • 2.1 Thales Group
        • 2.1.1 Business Overview
        • 2.1.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.1.2.1 Product A
          • 2.1.2.2 Product B
        • 2.1.3 Thales Group In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.2 Lufthansa Systems
        • 2.2.1 Business Overview
        • 2.2.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.2.2.1 Product A
          • 2.2.2.2 Product B
        • 2.2.3 Lufthansa Systems In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.3 GEE Media
        • 2.3.1 Business Overview
        • 2.3.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.3.2.1 Product A
          • 2.3.2.2 Product B
        • 2.3.3 GEE Media In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.4 Panasonic Avionics Corporation
        • 2.4.1 Business Overview
        • 2.4.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.4.2.1 Product A
          • 2.4.2.2 Product B
        • 2.4.3 Panasonic Avionics Corporation In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.5 Dysonics
        • 2.5.1 Business Overview
        • 2.5.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.5.2.1 Product A
          • 2.5.2.2 Product B
        • 2.5.3 Dysonics In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.6 Digicor
        • 2.6.1 Business Overview
        • 2.6.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.6.2.1 Product A
          • 2.6.2.2 Product B
        • 2.6.3 Digicor In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.7 Viasat Inc
        • 2.7.1 Business Overview
        • 2.7.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.7.2.1 Product A
          • 2.7.2.2 Product B
        • 2.7.3 Viasat Inc In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.8 Rockwell Collins
        • 2.8.1 Business Overview
        • 2.8.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.8.2.1 Product A
          • 2.8.2.2 Product B
        • 2.8.3 Rockwell Collins In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.9 Zodiac Aerospace
        • 2.9.1 Business Overview
        • 2.9.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.9.2.1 Product A
          • 2.9.2.2 Product B
        • 2.9.3 Zodiac Aerospace In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.10 Lumexis
        • 2.10.1 Business Overview
        • 2.10.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.10.2.1 Product A
          • 2.10.2.2 Product B
        • 2.10.3 Lumexis In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.11 Honeywell International
        • 2.11.1 Business Overview
        • 2.11.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.11.2.1 Product A
          • 2.11.2.2 Product B
        • 2.11.3 Honeywell International In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.12 Stellar Entertainment
        • 2.12.1 Business Overview
        • 2.12.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.12.2.1 Product A
          • 2.12.2.2 Product B
        • 2.12.3 Stellar Entertainment In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)
      • 2.13 UTC Aerospace Systems
        • 2.13.1 Business Overview
        • 2.13.2 In-flight Entertainment and Connectivity Type and Applications
          • 2.13.2.1 Product A
          • 2.13.2.2 Product B
        • 2.13.3 UTC Aerospace Systems In-flight Entertainment and Connectivity Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

      3 Global In-flight Entertainment and Connectivity Sales, Revenue, Market Share and Competition by Manufacturer (2017-2018)

      • 3.1 Global In-flight Entertainment and Connectivity Sales and Market Share by Manufacturer (2017-2018)
      • 3.2 Global In-flight Entertainment and Connectivity Revenue and Market Share by Manufacturer (2017-2018)
      • 3.3 Market Concentration Rate
        • 3.3.1 Top 3 In-flight Entertainment and Connectivity Manufacturer Market Share in 2018
        • 3.3.2 Top 6 In-flight Entertainment and Connectivity Manufacturer Market Share in 2018
      • 3.4 Market Competition Trend

      4 Global In-flight Entertainment and Connectivity Market Analysis by Regions

      • 4.1 Global In-flight Entertainment and Connectivity Sales, Revenue and Market Share by Regions
        • 4.1.1 Global In-flight Entertainment and Connectivity Sales and Market Share by Regions (2014-2019)
        • 4.1.2 Global In-flight Entertainment and Connectivity Revenue and Market Share by Regions (2014-2019)
      • 4.2 North America In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 4.3 Europe In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 4.4 Asia-Pacific In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 4.5 South America In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 4.6 Middle East and Africa In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)

      5 North America In-flight Entertainment and Connectivity by Country

      • 5.1 North America In-flight Entertainment and Connectivity Sales, Revenue and Market Share by Country
        • 5.1.1 North America In-flight Entertainment and Connectivity Sales and Market Share by Country (2014-2019)
        • 5.1.2 North America In-flight Entertainment and Connectivity Revenue and Market Share by Country (2014-2019)
      • 5.2 United States In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 5.3 Canada In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 5.4 Mexico In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)

      6 Europe In-flight Entertainment and Connectivity by Country

      • 6.1 Europe In-flight Entertainment and Connectivity Sales, Revenue and Market Share by Country
        • 6.1.1 Europe In-flight Entertainment and Connectivity Sales and Market Share by Country (2014-2019)
        • 6.1.2 Europe In-flight Entertainment and Connectivity Revenue and Market Share by Country (2014-2019)
      • 6.2 Germany In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 6.3 UK In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 6.4 France In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 6.5 Russia In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 6.6 Italy In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)

      7 Asia-Pacific In-flight Entertainment and Connectivity by Country

      • 7.1 Asia-Pacific In-flight Entertainment and Connectivity Sales, Revenue and Market Share by Country
        • 7.1.1 Asia-Pacific In-flight Entertainment and Connectivity Sales and Market Share by Country (2014-2019)
        • 7.1.2 Asia-Pacific In-flight Entertainment and Connectivity Revenue and Market Share by Country (2014-2019)
      • 7.2 China In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 7.3 Japan In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 7.4 Korea In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 7.5 India In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 7.6 Southeast Asia In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)

      8 South America In-flight Entertainment and Connectivity by Country

      • 8.1 South America In-flight Entertainment and Connectivity Sales, Revenue and Market Share by Country
        • 8.1.1 South America In-flight Entertainment and Connectivity Sales and Market Share by Country (2014-2019)
        • 8.1.2 South America In-flight Entertainment and Connectivity Revenue and Market Share by Country (2014-2019)
      • 8.2 Brazil In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 8.3 Argentina In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 8.4 Colombia In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)

      9 Middle East and Africa In-flight Entertainment and Connectivity by Countries

      • 9.1 Middle East and Africa In-flight Entertainment and Connectivity Sales, Revenue and Market Share by Country
        • 9.1.1 Middle East and Africa In-flight Entertainment and Connectivity Sales and Market Share by Country (2014-2019)
        • 9.1.2 Middle East and Africa In-flight Entertainment and Connectivity Revenue and Market Share by Country (2014-2019)
      • 9.2 Saudi Arabia In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 9.3 Turkey In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 9.4 Egypt In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 9.5 Nigeria In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)
      • 9.6 South Africa In-flight Entertainment and Connectivity Sales and Growth Rate (2014-2019)

      10 Global In-flight Entertainment and Connectivity Market Segment by Type

      • 10.1 Global In-flight Entertainment and Connectivity Sales, Revenue and Market Share by Type (2014-2019)
        • 10.1.1 Global In-flight Entertainment and Connectivity Sales and Market Share by Type (2014-2019)
        • 10.1.2 Global In-flight Entertainment and Connectivity Revenue and Market Share by Type (2014-2019)
      • 10.2 Hardware Sales Growth and Price
        • 10.2.1 Global Hardware Sales Growth (2014-2019)
        • 10.2.2 Global Hardware Price (2014-2019)
      • 10.3 Content Sales Growth and Price
        • 10.3.1 Global Content Sales Growth (2014-2019)
        • 10.3.2 Global Content Price (2014-2019)
      • 10.4 Connectivity Sales Growth and Price
        • 10.4.1 Global Connectivity Sales Growth (2014-2019)
        • 10.4.2 Global Connectivity Price (2014-2019)

      11 Global In-flight Entertainment and Connectivity Market Segment by Application

      • 11.1 Global In-flight Entertainment and Connectivity Sales Market Share by Application (2014-2019)
      • 11.2 First Class Sales Growth (2014-2019)
      • 11.3 Business Class Sales Growth (2014-2019)
      • 11.4 Economy Class Sales Growth (2014-2019)
      • 11.5 Others Sales Growth (2014-2019)

      12 In-flight Entertainment and Connectivity Market Forecast (2019-2024)

      • 12.1 Global In-flight Entertainment and Connectivity Sales, Revenue and Growth Rate (2019-2024)
      • 12.2 In-flight Entertainment and Connectivity Market Forecast by Regions (2019-2024)
        • 12.2.1 North America In-flight Entertainment and Connectivity Market Forecast (2019-2024)
        • 12.2.2 Europe In-flight Entertainment and Connectivity Market Forecast (2019-2024)
        • 12.2.3 Asia-Pacific In-flight Entertainment and Connectivity Market Forecast (2019-2024)
        • 12.2.4 South America In-flight Entertainment and Connectivity Market Forecast (2019-2024)
        • 12.2.5 Middle East and Africa In-flight Entertainment and Connectivity Market Forecast (2019-2024)
      • 12.3 In-flight Entertainment and Connectivity Market Forecast by Type (2019-2024)
        • 12.3.1 Global In-flight Entertainment and Connectivity Sales Forecast by Type (2019-2024)
        • 12.3.2 Global In-flight Entertainment and Connectivity Market Share Forecast by Type (2019-2024)
      • 12.4 In-flight Entertainment and Connectivity Market Forecast by Application (2019-2024)
        • 12.4.1 Global In-flight Entertainment and Connectivity Sales Forecast by Application (2019-2024)
        • 12.4.2 Global In-flight Entertainment and Connectivity Market Share Forecast by Application (2019-2024)

      13 Sales Channel, Distributors, Traders and Dealers

      • 13.1 Sales Channel
        • 13.1.1 Direct Marketing
        • 13.1.2 Indirect Marketing
        • 13.1.3 Marketing Channel Future Trend
      • 13.2 Distributors, Traders and Dealers

      14 Research Findings and Conclusion

        15 Appendix

        • 15.1 Methodology

        Scope of the Report:
        The worldwide market for In-flight Entertainment and Connectivity is expected to grow at a CAGR of roughly over the next five years, will reach million US$ in 2024, from million US$ in 2019, according to a new GIR (Global Info Research) study.
        This report focuses on the In-flight Entertainment and Connectivity in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.

        Market Segment by Manufacturers, this report covers
        Thales Group
        Lufthansa Systems
        GEE Media
        Panasonic Avionics Corporation
        Dysonics
        Digicor
        Viasat Inc
        Rockwell Collins
        Zodiac Aerospace
        Lumexis
        Honeywell International
        Stellar Entertainment
        UTC Aerospace Systems

        Market Segment by Regions, regional analysis covers
        North America (United States, Canada and Mexico)
        Europe (Germany, France, UK, Russia and Italy)
        Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
        South America (Brazil, Argentina, Colombia etc.)
        Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

        Market Segment by Type, covers
        Hardware
        Content
        Connectivity

        Market Segment by Applications, can be divided into
        First Class
        Business Class
        Economy Class
        Others

        The content of the study subjects, includes a total of 15 chapters:
        Chapter 1, to describe In-flight Entertainment and Connectivity product scope, market overview, market opportunities, market driving force and market risks.
        Chapter 2, to profile the top manufacturers of In-flight Entertainment and Connectivity, with price, sales, revenue and global market share of In-flight Entertainment and Connectivity in 2017 and 2018.
        Chapter 3, the In-flight Entertainment and Connectivity competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
        Chapter 4, the In-flight Entertainment and Connectivity breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2014 to 2019.
        Chapter 5, 6, 7, 8 and 9, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2014 to 2019.
        Chapter 10 and 11, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2014 to 2019.
        Chapter 12, In-flight Entertainment and Connectivity market forecast, by regions, type and application, with sales and revenue, from 2019 to 2024.
        Chapter 13, 14 and 15, to describe In-flight Entertainment and Connectivity sales channel, distributors, customers, research findings and conclusion, appendix and data source.



        Summary:
        In-flight Entertainment and Connectivity Market Research Report is about In-flight Entertainment and Connectivity Industry study. Get complete In-flight Entertainment and Connectivity market research report published after Market Study, Industrial Analysis with Trends & Statistics. In-flight Entertainment and Connectivity Market Report is a syndicated report for Investors and Manufacturer to understand Market Demand, Growth, trends and Factor Influencing market in upcoming years.



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