Global Brain Machine Interfaces Market Research Report with Opportunities and Strategies to Boost Growth- COVID-19 Impact and Recovery
- 103 Pages
- Region: Global
A brain computer interface (BCI) is a revolutionary system that facilitates a direct communication pathway between a functional brain and peripheral electronic devices that are used to calibrate the movement in physically challenged individuals. A brain computer interface system records the brain signal from the surface of the cortex, through signaling devices implanted within the brain or from the sensors placed over the scalp.
Based on the Brain Machine Interfaces market development status, competitive landscape and development model in different regions of the world, this report is dedicated to providing niche markets, potential risks and comprehensive competitive strategy analysis in different fields. From the competitive advantages of different types of products and services, the development opportunities and consumption characteristics and structure analysis of the downstream application fields are all analyzed in detail. To Boost Growth during the epidemic era, this report analyzes in detail for the potential risks and opportunities which can be focused on.
In Chapter 2.4 of the report, we share our perspectives for the impact of COVID-19 from the long and short term.
In chapter 3.4, we provide the influence of the crisis on the industry chain, especially for marketing channels.
In chapters 8-13, we update the timely industry economic revitalization plan of the country-wise government.
Key players in the global Brain Machine Interfaces market covered in Chapter 5:
Quantum Applied Science and Research, Inc.
Guger Technologies OEG
Cortech Solutions, Inc.
Mind Solutions Inc.
Cadwell Laboratories Inc.
Advanced Brain Monitoring, Inc.
Nihon Kohden Corporation
In Chapter 6, on the basis of types, the Brain Machine Interfaces market from 2015 to 2025 is primarily split into:
In Chapter 7, on the basis of applications, the Brain Machine Interfaces market from 2015 to 2025 covers:
Communication and control
Gaming and entertainment
Smart home control
Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2015-2025) of the following regions are covered in Chapter 8-13:
North America (Covered in Chapter 9)
Europe (Covered in Chapter 10)
Asia-Pacific (Covered in Chapter 11)
South America (Covered in Chapter 12)
Middle East and Africa (Covered in Chapter 13)
Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025